< graphics , library > (OpenGL) A multi- platform software interface to graphics hardware, supporting rendering and imaging operations. The OpenGL interface was developed by Silicon Graphics , who license it to other vendors.
The OpenGL graphics interface consists of several hundred functions operating on 2D and 3D objects, supporting basic techniques, such as modelling and smooth shading , and advanced techniques, such as texture mapping and motion blur . Many operations require a frame buffer . OpenGL is network-transparent , and a common extension to the X Window System allows an OpenGL client to communicate across a network with a different vendor's OpenGL server .
OpenGL is based on Silicon Graphics' proprietary IRIS GL .
OpenGL WWW Center .
Mesa GL (PD implementation).
(1996-09-30)